No-code game engine

Build the loop before the codebase

Ludic helps you prove the playable idea first, using plain-language input and supported browser game foundations.

How Ludic helps

From idea to something you can play

01

Choose a mechanic

Start with one clear player action and objective.

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02

Shape the rules

Define challenge, scoring and progression through the build plan.

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03

Play in browser

Test the result on desktop or touch-supported devices.

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Built for real iteration

Prototype without infrastructure

Projects, builds and supported exports live in one workflow. More advanced custom systems may still need traditional development after the prototype proves its value.

Useful for

  • First-time game makers
  • Fast internal prototypes
  • Game-jam preparation
  • Testing a mechanic before custom development

Know what you are building

Ludic is focused on rapid browser-game prototypes. It does not turn one prompt into a finished AAA game.

Create a game