Game prototyping

Prove the fun before full production

Use Ludic to turn a game loop into something playable, discover what works and make a better-informed next decision.

How Ludic helps

From idea to something you can play

01

Isolate the idea

Reduce the concept to its essential player action and challenge.

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02

Build the test

Generate a working browser prototype from a supported foundation.

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03

Learn from play

Observe the experience, gather human feedback and revise the brief.

Prototype workflow

Built for real iteration

A prototype should answer a question

Use each build to test one uncertainty: Is the movement satisfying? Is the objective clear? Does the challenge escalate at the right pace?

Useful for

  • Pitch preparation
  • Mechanic validation
  • Pre-production discovery
  • Early user testing

Know what you are building

Ludic is focused on rapid browser-game prototypes. It does not turn one prompt into a finished AAA game.

Create a game