The engine
A professional workspace that explains itself.
Talk to it, drag things around, or open the script. Every destructive AI change is previewed and approved before it runs.
CREATE mode
Describe the change
Select any object and type what you want. “Make this destructible.” “Turn this building into a nightclub.”
62 FPStris 1.8Mmem 3.1 GB
Start from
AI playtesters
Six players who never get bored
BeginnerAverageExpertExplorerSpeedrunnerChaos Tester
Soft lock
Quest “Harbour Run” blocks if the crate is destroyed
Difficulty spike
Boss DPS 3.1× above surrounding encounters
Economy exploit
Selling looted crates yields infinite currency
Collision
Player can clip through dock railing at high speed
Generation pipeline
You can watch every step
- Understanding concept
- Designing world
- Generating terrain
- Creating city
- Creating player controller
- Adding vehicles
- Building combat
- Creating NPC behaviours
- Generating quests
- Adding dynamic weather
- Configuring multiplayer
- Creating UI
- Optimising performance
Version history
- v0.1.4 · before combat update
- v0.1.3 · multiplayer v1
- v0.1.2 · mobile optimisation