The engine

A professional workspace that explains itself.

Talk to it, drag things around, or open the script. Every destructive AI change is previewed and approved before it runs.

CREATE mode

Describe the change

Select any object and type what you want. “Make this destructible.” “Turn this building into a nightclub.”

62 FPStris 1.8Mmem 3.1 GB

Start from

AI playtesters

Six players who never get bored

BeginnerAverageExpertExplorerSpeedrunnerChaos Tester
  • Soft lock

    Quest “Harbour Run” blocks if the crate is destroyed

  • Difficulty spike

    Boss DPS 3.1× above surrounding encounters

  • Economy exploit

    Selling looted crates yields infinite currency

  • Collision

    Player can clip through dock railing at high speed

Generation pipeline

You can watch every step

  • Understanding concept
  • Designing world
  • Generating terrain
  • Creating city
  • Creating player controller
  • Adding vehicles
  • Building combat
  • Creating NPC behaviours
  • Generating quests
  • Adding dynamic weather
  • Configuring multiplayer
  • Creating UI
  • Optimising performance

Version history

  • v0.1.4 · before combat update
  • v0.1.3 · multiplayer v1
  • v0.1.2 · mobile optimisation