AI game engine

A practical engine for playable ideas

Ludic connects AI-assisted planning to working arcade foundations, browser preview, project saving, publishing and supported exports.

How Ludic helps

From idea to something you can play

01

Plan

Turn the prompt into a scoped concept and core loop.

Available now
02

Generate

Configure a supported arcade foundation into a fresh prototype.

Available now
03

Publish

Share a browser build or export HTML where supported.

Available now

Built for real iteration

What the engine does today

The current engine supports a focused prototype workflow. Dedicated world, character and NPC editors, automated AI playtesting, multiplayer and team collaboration are planned rather than sold as live tools.

Useful for

  • Rapid game design experiments
  • Browser-first prototypes
  • Creator project management
  • Publishable Ludic listings

Know what you are building

Available now: AI-assisted planning, supported arcade generation, browser play, saved projects, publishing and HTML export. Planned capabilities are clearly labelled.

Create a game