Define one goal
Say what the player is trying to achieve.
Available nowFor beginners
You do not need to master an engine before testing your first game idea. Start with the player goal, the controls and the challenge.
How Ludic helps
Say what the player is trying to achieve.
Available nowAdd obstacles, enemies, time or a score target.
Available nowTry the build and decide what deserves another version.
Prototype workflowBuilt for real iteration
Playing a prototype makes abstract design choices concrete. You can feel pacing, input, feedback and difficulty instead of only reading about them.
Useful for
Free to play
Real games, running in your browser — no download, no account. Each one was made with Ludic.

Arcade
A crystalline brick-breaker where every shard you shatter speeds up the chase.
Play free
Fighting
A close-quarters flame duel against a sharp AI rival across best-of-three rounds.
Play free
Racing
A pseudo-3D mountain time-trial where clean cornering through gates beats raw speed.
Play free
Puzzle
Stack and rotate falling tesserae to clear rows before the tower overflows.
Play freeLudic is focused on rapid browser-game prototypes. It does not turn one prompt into a finished AAA game.
Create a game